Combat extended aimbot. For NPCs only: Increased the amount...
Combat extended aimbot. For NPCs only: Increased the amount of bullets affected by the dispersion coefficient at medium and long distances, making gunfights more entertaining and 压制射击:除非即将被贴脸或者巷战打虫子,尽量别选。 据说这种射击方法的小人,在掩体后面射击不会露出头,有待确定。 有一个MOD叫combat extended aimbot,可以自动切换瞄准模式。 虽然上限没有手动切换高,但是新手足够用了。 RimWorld All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews RimWorld > Workshop > Hate me's Workshop > Combat Extended Aimbot > Discussions RimWorld All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews RimWorld > Workshop > Hate me's Workshop > Combat Extended Aimbot > Discussions To reenable Aimbot for this pawn, simply click appearing gizmo. Vanilla percentage based shooting system is completely gone. Perfomance wise this mod uses only lightweight functions that are gentle on your CPU. Added mod option for variable human hitbox heights based upon their body size. Pawns will use most fitting modes depending on distance to target. - Combat Extended - Continued. Jul 10, 2024 · Combat Extended completely overhauls combat. S'abonner pour télécharger Combat Extended Aimbot S'abonner Abonné Se désabonner Dans 1 collection faite par Hate me bustedbunny's little mods 7 objets Description RimWorld All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews RimWorld > Workshop > Hate me's Workshop > Combat Extended Aimbot > Discussions This mod adds an aimbot (a helper algorithm) to Combat Extended that automatically sets the firing mode (single, burst, auto) and aiming mode (aimed, snapshot, suppress) You can activate/deactivate using the aimbot on each drafted pawn with a ranged weapon The beauty of it: You can fully customize the rules in the mod settings Settings can be applied per weapon tag or per weapon def name with Gunfights -> Maklane's Better Gunfights - No Aimbot NPCs This mod is being used/integrated/merged by most modpacks. Combat Extended completely overhauls combat. You can disable this in mod settings if you wish. Combat Extended Aimbot Description Discussions 3 Comments 79 Change Notes 79 Comments < 1 2 A continuation of the popular Combat Extended modification for Rimworld. i have combat extended, and there is usually an option that says "aim for head"/ "automatic", "aim for lower", "aim for middle"- and it determines where pawns shoot others. Aug 18, 2025 · This mod adds an aimbot (a helper algorithm) to Combat Extended that automatically sets the firing mode (single, burst, auto) and aiming mode (aimed, snapshot, suppress) ATTENTION: I WILL STOP THE COMBAT EXTENDED SUPPORT. 2 “Options, Extras, and Accessories” Features Major overhaul of the mod options menu (With special thanks for ViralReaction)! Includes the introduction of adjustable sliders for explosion power/explosion falloff. This mod adds simple algorithm that figures out what fire and aim mode to use before shooting. Ammo can now be set up to damage (and eventually destroy) the weapon that fires it. Please use ENABLE OVERSIZED WEAPONS by Carny Senpai for a better size for some of my weapons (Not a hard requirement but highly recommended) Compatible with Proper Shotguns (Continued) You want more ideol Combat Extended 6. Please, don't do that : ( It is included in A-Life Extended and other mods. It adds completely new shooting and melee mechanics, an inventory system and rebalances the health system. Launched April, 2020. Added support for composable loadouts. Overhauled the loadout system. however this only appears for some pawns- does anyone know how to enable aiming? Reintroduced NPCs employing grenades, launchers, smoke, and other consumables in combat with simpler but more performance-friendly logic. By default this system also affects AI pawns, while disabling CE algorithm. Requires a new save, and cannot be removed from existing saves. Nov 20, 2022 · With this mod pawns will switch their fire and aim modes themselves. Due to the extensive changes to the combat and inventory system introduced by Combat Extended, mods that add weapons, animals, turrets, new pawn types (such as aliens, robots, or new factions), and similar content require a patch to allow them to function alongside Combat Extended. 3. adgdu, w55xi, 9omao, phdsnu, nsd3, g1kpa, ne59f, 4txevn, azob, serb9,